DUEL 2 NEWSLETTER

Date   : 06/26/2025    Duedate: 07/09/2025

ZORPUNT ARENA

DM 24    TURN 1024

This Week's Top Honors

THE DUELMASTER IS

BIRCHBITE
TREEBEARD'S ARMY (600)
(24-5828) [16-5-0,112]

Chartered Recognition Leader   Unchartered Recognition Leader

BIRCHBITE                      POSITION IS EMPTY
TREEBEARD'S ARMY (600)         
(24-5828) [16-5-0,112]         

Popularity Leader              This Week's Favorite

HUMPTY JOE                     KALAZANA
KRILL CAVALRY (403)            FAR TRAVELERS (598)
(24-5780) [20-30-0,90]         (24-5824) [17-11-1,106]

THE CURRENT TOP TEAM

TREEBEARD'S ARMY (600)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. TREEBEARD'S ARMY (600)        36 
2. FAR TRAVELERS (598)           9     TREEBEARD'S ARMY (600)
3. COVEY VII (487)               -1    Unchartered Team

                                       SESAME STREET (167)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 2 JOYLESS DAYS (599)        13   3  0 81.3   1/ 2 TREEBEARD'S ARMY (600)    7  1 0
 2/ 3 TREEBEARD'S ARMY (600)    68  29  3 70.1   2/ 1 FAR TRAVELERS (598)       6  4 0
 3- 4*EQUINE ROCKS (559)         2   1  1 66.7   3- 3 RAT PAK (569)             3  1 0
 4/ 5 FAR TRAVELERS (598)       57  32  3 64.0   4- 4 JOYLESS DAYS (599)        2  1 0
 5- 6 RAT PAK (569)             25  20  2 55.6   5/ 5 COVEY VII (487)           2  2 0
 6/ 7 KRILL CAVALRY (403)      1366 1545 45 46.9   6/ 6 KRILL CAVALRY (403)       2  7 0
 7/ 8 COVEY VII (487)            9  14  0 39.1   7- 8*EQUINE ROCKS (559)        1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Well, one turn on the throne is better than none. I'm off to a well earned vacation on 
the Isle of the Eye. Who will be next on the throne, next to the Isle?

Farewell, Zorpunt!  

May the gods guide your blows straight and true!

                                          -- Elmscar, Duelmaster and Lord Protector

                                      SPY REPORT

     It is I, Novgorodny Vir, Spymaster of Spymasters.  Look on my work, ye mighty, 
and despair!  The boys at FAR TRAVELERS left the arena dejected, after being kicked 
out of the top spot by TREEBEARD'S ARMY.  Good show!  Practice pays for SPLINTERMAW, 
who pummelled PERSISTENT BEGGAR, to pocket 15 points.  Win some, lose some.  Speaking 
of which, VENOMOUS CONCUBINE was winsome, after beating ULLNAX and seeing him lose 6 
points.  ELMSCAR found out being ZORPUNT's Duelmaster isn't all nuts and berries, 
receiving 2 challenges!  The arena was more crowded than usual this time, as 
MANBEARPIG faced ZORPUNT's Duelmaster.  MANBEARPIG found out that ZORPUNT isn't a 
democracy.  You've gotta be the best to be Duelmaster here!  So who was the warrior 
seen charging into immovable walls and challenging dead trees?  Someone's got a basic 
problem...   
     My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. 
But warriors aren't supposed to avoid fights!  Like a horde of jackals fleeing from 
the lion, so did the "warriors" in ZORPUNT avoid FAR TRAVELERS.  As a woman of good 
breeding scorns the "warriors" of COVEY VII, so did that sorry team shy from FAR 
TRAVELERS  
     The moving sword slashes, and having slashed, moves on...  Questions are being 
raised about the disposing of severed body parts in the arena.  A certain tavern in 
ZORPUNT would I avoid!   
     Do not think spyreporting in ZORPUNT is the highlight of my life.  As the 
seasons change, and the creatures of the wild change also, so do I feel a yearning to 
leave this place.  Can anything compare to the pleasure of writing Spyreports for 
ZORPUNT?  On that giddy note I take my leave-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BIRCHBITE 5828               16   5  0 112         TREEBEARD'S ARMY (600)    

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 KALAZANA 5824                17  11  1 106         FAR TRAVELERS (598)       
-KANGO KAL 5832               11   3  0 102         FAR TRAVELERS (598)       
-TRAGIC DRAMATIST 5816         9   2  0  95         JOYLESS DAYS (599)        
 MANBEARPIG 4753               9   4  0  95         COVEY VII (487)           
 SKYLA NULL 5840              14   6  1  92         FAR TRAVELERS (598)       

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 HUMPTY JOE 5780              20  30  0  90         KRILL CAVALRY (403)       
 AMY LEWIS 5768               12  42  0  78         KRILL CAVALRY (403)       
 ULLNAX 5833                  11   7  1  76         FAR TRAVELERS (598)       

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 WINTERYEW 5826               13   8  0  63         TREEBEARD'S ARMY (600)    
-RUBY-RAT 5754                 5   1  1  60         RAT PAK (569)             

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-SAPPHIRE-RAT 5867             5   1  1  47         RAT PAK (569)             
 DIMWIT OVERHILL 5822          5  26  0  41         KRILL CAVALRY (403)       
-BASHBRO-RAT 5845              3   3  0  37         RAT PAK (569)             
-FLEXOR-RAT 5737               6   5  0  35         RAT PAK (569)             

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-EXACTED TOLL 5818             3   1  0  31         JOYLESS DAYS (599)        

INITIATES                      W   L  K POINTS      TEAM NAME                  
-CRAZY HORSE 5432              1   1  1  19         EQUINE ROCKS (559)        

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SPLINTERMAW 5891              1   0  0  15         TREEBEARD'S ARMY (600)    
-NO NAME 5434                  1   0  0  14         EQUINE ROCKS (559)        

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CRYSTAL HORSE 5878      0  1 0 COVEY VII 487        CRAZY HORSE 5432      1020 NOT REVENGED

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

MANBEARPIG was viciously subdued by ELMSCAR in a 2 minute master's Challenge fight.
KALAZANA handily defeated HUMPTY JOE in a 3 minute one-sided match.
BIRCHBITE vanquished AMY LEWIS in a 1 minute mismatched Title brawl.
ULLNAX was defeated by VENOMOUS CONCUBINE in a 1 minute veteran's fight.
SKYLA NULL devastated CONVICTED ASSASSIN in a 1 minute bloody one-sided duel.
WINTERYEW overpowered DIMWIT OVERHILL in a 1 minute mismatched brawl.
SPLINTERMAW overpowered PERSISTENT BEGGAR in a 1 minute uneven melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|SLASHING ATTACK                  3         PARRY-STRIKE       3 -   0 -  0     100  |
|LUNGING ATTACK                   3         WALL OF STEEL      7 -   1 -  0      88  |
|AIMED BLOW                       1         PARRY-LUNGE        3 -   1 -  0      75  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      7 -   3 -  1      70  |
|STRIKING ATTACK                  1         SLASHING ATTACK   18 -   9 -  0      67  |
|BASHING ATTACK                   1         AIMED BLOW         8 -   5 -  1      62  |
|WALL OF STEEL                    1         TOTAL PARRY        2 -   2 -  0      50  |
|PARRY-LUNGE                      0         LUNGING ATTACK    24 -  27 -  2      47  |
|PARRY-STRIKE                     0         BASHING ATTACK     8 -  10 -  0      44  |
|TOTAL PARRY                      0         STRIKING ATTACK    3 -  15 -  0      17  |

Turn 1024 was great if you    Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     LUNGING ATTACK     1 -  2         4  LUNGING ATTACK 
PARRY-RIPOSTE      1 -  0     PARRY-LUNGE        0 -  0         2  SLASHING ATTACK
SLASHING ATTACK    3 -  0     PARRY-STRIKE       0 -  0         1  PARRY-RIPOSTE  
                              STRIKING ATTACK    0 -  1         1  PARRY-STRIKE   
                              BASHING ATTACK     0 -  1         1  PARRY-LUNGE    
                              TOTAL PARRY        0 -  0         1  WALL OF STEEL  
                              WALL OF STEEL      0 -  1         1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  BIRCHBITE 5828             16   5  0  112 TREEBEARD'S ARMY (600)
PARRY-RIPOSTE    KALAZANA 5824              17  11  1  106 FAR TRAVELERS (598)
WALL OF STEEL    MANBEARPIG 4753             9   4  0   95 COVEY VII (487)
LUNGING ATTACK   SKYLA NULL 5840            14   6  1   92 FAR TRAVELERS (598)
BASHING ATTACK   ULLNAX 5833                11   7  1   76 FAR TRAVELERS (598)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HUMPTY JOE 5780.  The most popular warrior this turn 
was KALAZANA 5824.  The ten other most popular fighters were MANBEARPIG 4753, HUMPTY 
JOE 5780, BIRCHBITE 5828, SKYLA NULL 5840, WINTERYEW 5826, SPLINTERMAW 5891, ULLNAX 
5833, AMY LEWIS 5768, DIMWIT OVERHILL 5822, and  0.

The least popular fighter this week was DIMWIT OVERHILL 5822.  The other ten least 
popular fighters were AMY LEWIS 5768, ULLNAX 5833, SPLINTERMAW 5891, WINTERYEW 5826, 
SKYLA NULL 5840, BIRCHBITE 5828, HUMPTY JOE 5780, MANBEARPIG 4753, KALAZANA 5824, and 
0.

The following warriors have traveled to AD after fighting this turn:

ELMSCAR (24-5831) TREEBEARD'S ARMY (600)

                                SUMMER BLOODGAMES 2025

Back by popular demand, we will be hosting a new slow Bloodgames mailed arena 
beginning in August. We also plan our usual Bloodgames arenas at the summer Face-
to-Face.  

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  The Bloodgames are coming! 

At the end of the ten turns, even though several warriors, bruised and scarred, MAY 
yet live, only one will be crowned Champion of the Bloodgames.  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames.  Here are the particulars: 

  Face-to-Face style          Turn 1 is due Fri July 18 at 9pm at the hotel
  Bloodgames (DM 98):         Turns process with the tournament 
	                      Strategy changes allowed, bloodfeud challenges only 

  Mail-in style               Turn 1 is due Sat July 19 at 9pm at the hotel
  Bloodgames (DM 99):         All turns process overnight, mail-in style.
	                      No strategy changes; all ten rounds process one
                              after the other and results will be out Sun morning.
 
  Slow Bloodgames (DM 95):    Turn 1 is due Weds August 13 
                              Turns process every 28 days
	                      Strategy changes allowed, bloodfeud challenges only 
          
Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are DYOs (design your owns) with 84 
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them 
in.  We'll mail or email your overviews and you can write up your strategies. Your 
warriors must be created and have strategies entered by the first due date. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular 
challenges, only bloodfeuds.  There will be no DA challenges in any of the bloodgames 
arenas.

TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day 
schedule.  The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors 
with the greatest number of kills at the end of Turn 10, with one other important 
consideration:  Each of these three warriors must be of a different fighting style.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion and Victors will receive Bloodgames T-shirts.

A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.T-
shirts will only happen if someone gives us a nice design. One shirt per person.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!