DUEL 2 NEWSLETTER Date : 06/23/2025 Duedate: 07/05/2025 ARDIVENT ARENA DM 46 TURN 970 This Week's Top Honors THE DUELMASTER IS WFMS, LLC FANDILS (75) (46-4959) [32-14-0,128] Chartered Recognition Leader Unchartered Recognition Leader WFMS, LLC WOLFGANG FANDILS (75) DON'T STARVE (441) (46-4959) [32-14-0,128] (46-5040) [3-0-2,34] Popularity Leader This Week's Favorite SUICIDE KING HOLE CARD WILD CARDS (433) WILD CARDS (433) (46-4968) [11-5-1,122] (46-4986) [11-9-0,85] THE CURRENT TOP TEAM DON'T STARVE (441) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DON'T STARVE (441) 39 2. BLUVALLEY WARRIORS (74) 14 WILD CARDS (433) 3. FANDILS (75) 13 Unchartered Team 4. WILD CARDS (433) 7 5. PUPPY SQUAD (436) 1 DON'T STARVE (441) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*GREATNESS APPEALS (438) 11 2 0 84.6 1/ 3*DON'T STARVE (441) 8 7 2 2/ 3 WILD CARDS (433) 84 51 5 62.2 2/ 1 FANDILS (75) 6 4 0 3/ 4 FANDILS (75) 2011 1240 79 61.9 3/ 4 BLUVALLEY WARRIORS (74) 5 4 0 4- 5 DANGEROUS FRUITS (428) 35 25 2 58.3 4/ 5 WILD CARDS (433) 4 7 0 5/ 6*DON'T STARVE (441) 8 7 2 53.3 5- 2*GREATNESS APPEALS (438) 3 1 0 6/ 7 BLUVALLEY WARRIORS (74) 1134 1783 36 38.9 6- 6 DANGEROUS FRUITS (428) 2 0 1 7/ 8*PUPPY SQUAD (436) 2 14 0 12.5 7/ 8*PUPPY SQUAD (436) 0 3 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. Duelmaster number three? Yes, that's me. What does it all mean? Well, for one, I can't be bluffed. For another, I have been here way, way too long. WFMS, LLC -- DMIII SPY REPORT Well, what are you looking at, ARDIVENT? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Later days, FANDILS, since DON'T STARVE took top team from you this turn, you guys are old news. Of course, we're all terribly impressed to see RUSSI win a fight and gain 13 points, terribly. Tsk, tsk, RUSSI beat BLUFF and BLUFF lost 10 points. You're breakin' my heart. And if variety is the spice of life, ARDIVENT may be getting bland, as WFMS, LLC stays top dog in the city. The Seaside Manor, humph! I've tasted better ale at mortuaries. Where do they get this stuff? From ARDIVENT's trash dumps? My mother always told me, 'If you don't have anything nice to say, start talking.' I loved that woman. WILD CARDS, I suppose you'll be glad to know you were this turn's most avoided team. Care to know who is the most afraid of you? And it looks like FANDILS avoided them the most this turn. What a pack of would be losers, if you ask me. Hmph. Ooh, I'm frightfully impressed, SUICIDE KING was this turn's most challenged warrior. Watch that ego swell, sports fans. Now here's guts and stupidity all rolled into one, PENNY challenged up 37 to take on SUICIDE KING of WILD CARDS. And, oof! PENNY saw stars around hers helmet, after losing the fight, and disappointing the crowds, I might add. And we have WOLFGANG in a challenge, going down 9 points for the fight. Guess what? I thought WOLFGANG showed great skill and promise when he killed LUCKY CAT. All right, so I slept through it! Big deal! Ah, now we come to my favorite part, where we see all the guys who are dead and gone, and get to see if their team cared. Honor is like a chainmail shirt, it only shines through use. Certain nameless cowards will doubtless rebuke me on this one. What does the ARDIVENT arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Well, I've had enough of this drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. I see the crowds are getting restless, I must leave now-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME WFMS, LLC 4959 32 14 0 128 FANDILS (75) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME SUICIDE KING 4968 11 5 1 122 WILD CARDS (433) RUSSI 4979 14 8 1 94 FANDILS (75) CHAMPIONS W L K POINTS TEAM NAME HOLE CARD 4986 11 9 0 85 WILD CARDS (433) -THROW THUNDER 5015 6 0 0 81 GREATNESS APPEALS (438) BLUFF 5007 10 9 1 74 WILD CARDS (433) PENNY 4989 16 8 0 73 FANDILS (75) -BERNICE 4985 15 12 0 69 FANDILS (75) CHALLENGER ADEPTS W L K POINTS TEAM NAME BARN GHOST 4987 11 20 0 61 BLUVALLEY WARRIORS (74) LITTLE CAT 5014 10 7 0 57 BLUVALLEY WARRIORS (74) ADEPTS W L K POINTS TEAM NAME HAYSTACK 4997 9 20 0 47 BLUVALLEY WARRIORS (74) WOLFGANG 5040 3 0 2 34 DON'T STARVE (441) CHALLENGER INITIATES W L K POINTS TEAM NAME WOODIE 5043 3 0 0 29 DON'T STARVE (441) INITIATES W L K POINTS TEAM NAME -BUSTER 5013 2 2 0 20 PUPPY SQUAD (436) WENDY 5042 2 1 0 9 DON'T STARVE (441) -ESCORT OF ANGELS 5018 2 2 0 8 GREATNESS APPEALS (438) BUDDY 5039 0 2 0 2 PUPPY SQUAD (436) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? WAGSTAFF 5055 0 1 0 DON'T STARVE 441 MOUNTAIN TROLL 970 NONE THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? WEBBER 5054 0 1 0 DON'T STARVE 441 MISTRESS FANDETT 970 NONE LUCKY CAT 5045 1 1 0 WILD CARDS 433 WOLFGANG 5040 970 PERSONAL ADS Throw Thunder and Suicide King, we salute you for your victories, although we may, indeed, think you are dirty rotten cretins. -- Fandil The Wise Health. Humility. Honor. The red sands of Ardivent await us all. -- WOF LAST WEEK'S FIGHTS WAGSTAFF was butchered by MOUNTAIN TROLL in a 1 minute Dark Arena fight. WEBBER was butchered by MISTRESS FANDETTE in a exciting 1 minute Dark Arena duel. RUSSI demolished BLUFF in a 1 minute uneven Challenge fight. PENNY was devastated by SUICIDE KING in a 1 minute one-sided Challenge contest. WOLFGANG delivered the death blow upon LUCKY CAT in a 2 minute Challenge brawl. BUDDY was defeated by WENDY in a 2 minute novice's Challenge struggle. WFMS, LLC slimly won victory over HOLE CARD in a 5 minute veteran's Title competition. LITTLE CAT vanquished HAPPY PEASANT in a action packed 1 minute uneven duel. BARN GHOST overpowered HAPPY PEASANT in a popular 1 minute uneven duel. HAYSTACK was defeated by HAPPY PEASANT in a 2 minute uneven match. WOODIE overpowered TRUSTWORTHY SCRIBE in a 1 minute one-sided fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 5 AIMED BLOW 20 - 9 - 0 69 | |SLASHING ATTACK 3 LUNGING ATTACK 14 - 7 - 1 67 | |PARRY-LUNGE 2 TOTAL PARRY 13 - 9 - 0 59 | |TOTAL PARRY 2 PARRY-LUNGE 5 - 4 - 0 56 | |AIMED BLOW 2 SLASHING ATTACK 9 - 11 - 0 45 | |PARRY-STRIKE 1 PARRY-STRIKE 3 - 4 - 0 43 | |BASHING ATTACK 1 BASHING ATTACK 3 - 4 - 2 43 | |PARRY-RIPOSTE 0 STRIKING ATTACK 19 - 28 - 0 40 | |LUNGING ATTACK 0 PARRY-RIPOSTE 0 - 2 - 0 0 | |WALL OF STEEL 0 WALL OF STEEL 0 - 0 - 0 0 | Turn 970 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 SLASHING ATTACK 1 - 2 4 STRIKING ATTACK BASHING ATTACK 1 - 0 AIMED BLOW 0 - 2 3 AIMED BLOW STRIKING ATTACK 3 - 2 PARRY-RIPOSTE 0 - 0 2 TOTAL PARRY PARRY-LUNGE 1 - 1 LUNGING ATTACK 0 - 0 1 PARRY-STRIKE TOTAL PARRY 1 - 1 WALL OF STEEL 0 - 0 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY WFMS, LLC 4959 32 14 0 128 FANDILS (75) PARRY-STRIKE SUICIDE KING 4968 11 5 1 122 WILD CARDS (433) STRIKING ATTACK RUSSI 4979 14 8 1 94 FANDILS (75) AIMED BLOW HOLE CARD 4986 11 9 0 85 WILD CARDS (433) SLASHING ATTACK BLUFF 5007 10 9 1 74 WILD CARDS (433) BASHING ATTACK WOLFGANG 5040 3 0 2 34 DON'T STARVE (441) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is SUICIDE KING 4968. The most popular warrior this turn was HOLE CARD 4986. The ten other most popular fighters were SUICIDE KING 4968, WOLFGANG 5040, BUDDY 5039, WENDY 5042, LITTLE CAT 5014, BARN GHOST 4987, RUSSI 4979, LUCKY CAT 5045, WEBBER 5054, and WOODIE 5043. The least popular fighter this week was HAYSTACK 4997. The other ten least popular fighters were WFMS, LLC 4959, PENNY 4989, BLUFF 5007, WAGSTAFF 5055, WOODIE 5043, WEBBER 5054, LUCKY CAT 5045, RUSSI 4979, BARN GHOST 4987, and LITTLE CAT 5014. SUMMER BLOODGAMES 2025 Back by popular demand, we will be hosting a new slow Bloodgames mailed arena beginning in August. We also plan our usual Bloodgames arenas at the summer Face- to-Face. For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. The Bloodgames are coming! At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. Here are the particulars: Face-to-Face style Turn 1 is due Fri July 18 at 9pm at the hotel Bloodgames (DM 98): Turns process with the tournament Strategy changes allowed, bloodfeud challenges only Mail-in style Turn 1 is due Sat July 19 at 9pm at the hotel Bloodgames (DM 99): All turns process overnight, mail-in style. No strategy changes; all ten rounds process one after the other and results will be out Sun morning. Slow Bloodgames (DM 95): Turn 1 is due Weds August 13 Turns process every 28 days Strategy changes allowed, bloodfeud challenges only Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are DYOs (design your owns) with 84 points, 3-21, as usual.) To submit your rollup, just write/type them up and send them in. We'll mail or email your overviews and you can write up your strategies. Your warriors must be created and have strategies entered by the first due date. DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames arenas. TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day schedule. The other two bloodgames arenas will be processed at the summer Face-to- Face. (Note: there will also be bloodgames at the next winter FTF.) MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these three warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion and Victors will receive Bloodgames T-shirts. A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.T- shirts will only happen if someone gives us a nice design. One shirt per person. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!