DUEL 2 NEWSLETTER Date : 06/19/2025 Duedate: 07/02/2025 JASPER GULCH ARENA DM 85 TURN 263 This Week's Top Honors THE DUELMASTER IS JOE KING MAD HOUSE IV (9289) (85-50981) [11-3-0,116] Chartered Recognition Leader Unchartered Recognition Leader JOE KING NEZDO DULIRRA MAD HOUSE IV (9289) MIDDLE EARTH (8615) (85-50981) [11-3-0,116] (85-47299) [6-2-0,71] Popularity Leader This Week's Favorite SECOND WIND NEZDO DULIRRA 28ERR (8989) MIDDLE EARTH (8615) (85-49323) [17-26-0,93] (85-47299) [6-2-0,71] THE CURRENT TOP TEAM POSITION IS EMPTY TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DARK INSANITY (9473) 28 2. TURNY TEAM 4 (542) 26 MAD HOUSE IV (9289) 3. HOWLIN STEALS 5 (7839) 18 Unchartered Team 4. 32ERR (8993) 12 5. MAD HOUSE IV (9289) 11 DARK INSANITY (9473) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*23ERR (6534) 5 0 0 100. 1/ 1 THE PURGE 216 (9862) 3 0 0 2- 2*PROJECT MAYHEM 296 (5428) 3 0 0 100. 2/11 PROJECT MAYHEM 370 (9079) 3 0 0 3/ 0*DARK INSANITY (9473) 2 0 0 100. 3/14 PROJECT MAYHEM 190 (3720) 3 0 0 4- 7*MYLIFE BLUES (4833) 4 1 0 80.0 4/ 2 HOWLIN STEALS 5 (7839) 3 1 0 5/ 6*MIDDLE EARTH (8615) 6 2 0 75.0 5/ 0*DARK INSANITY (9473) 2 0 0 6/ 0 MAD HOUSE IV (9289) 11 4 0 73.3 6/15*PROJECT MAYHEM 135 (1446) 2 1 0 7/11 THE PURGE 216 (9862) 7 3 0 70.0 7/ 0 MAD HOUSE IV (9289) 1 0 0 8-10 PROJECT MAYHEM 268 (4627) 13 6 0 68.4 8/ 0 32ERR (8993) 1 0 0 9/ 8*PROJECT MAYHEM 135 (1446) 4 2 0 66.7 9- 3*23ERR (6534) 1 0 0 10-12*E19R (6168) 2 1 0 66.7 10- 4*PROJECT MAYHEM 296 (5428) 1 0 0 11-13*BUBBA SQUAD 13 (4877) 2 1 0 66.7 11/ 0 CODE NAMES X (5297) 1 0 0 12-14 29ERR (8990) 9 5 0 64.3 12- 5 PROJECT MAYHEM 268 (4627) 1 0 0 13/15 HOWLIN STEALS 5 (7839) 20 12 1 62.5 13-20*MYLIFE BLUES (4833) 1 0 0 14/16 PROJECT MAYHEM 164 (2655) 10 6 1 62.5 14- 6*BUBBA SQUAD 13 (4877) 1 0 0 15-17*THE MENTORS 18-96 (7297) 3 2 0 60.0 15-24*BUBBA'S NO CREW 7 (2694) 1 0 0 16/24*OF WOLF AND MAN3 (1356) 3 2 0 60.0 16- 7 ERR59 (9475) 1 1 0 17/19 E4R (6153) 14 10 0 58.3 17-26 WRATHMEN 36-19 (8804) 1 1 0 18/18 CARNAGE (6219) 8 7 0 53.3 18- 9 29ERR (8990) 1 1 0 Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 19/ 0 CODE NAMES X (5297) 10 9 0 52.6 19-12*E19R (6168) 1 1 0 20/29 PROJECT MAYHEM 190 (3720) 13 13 1 50.0 20-23 RIFF'S WHIPS (4938) 1 1 0 21-20 THE PURGE 80 (8059) 6 6 0 50.0 21/36 PROJECT MAYHEM 164 (2655) 1 1 0 22-21 WRATHMEN 36-19 (8804) 5 5 0 50.0 22-31*OF WOLF AND MAN4 (1357) 1 1 0 23-22*HOWLIN STEALS 2 (7836) 3 3 0 50.0 23/ 8*MIDDLE EARTH (8615) 1 2 0 24-23*OF WOLF AND MAN4 (1357) 2 2 0 50.0 24/27 28ERR (8989) 1 2 0 25-26*BUBBA'S NO CREW 7 (2694) 1 1 0 50.0 25/10 PROJECT MAYHEM 346 (9055) 1 2 0 26/31 PROJECT MAYHEM 370 (9079) 17 18 0 48.6 26/28 E4R (6153) 1 2 0 27-27 ERR59 (9475) 16 17 0 48.5 27/13 CARNAGE (6219) 1 2 0 28/28 PROJECT MAYHEM 346 (9055) 31 34 2 47.7 28-29 RIFF LOOKS LIKE (4937) 1 2 0 29-32 RIFF'S WHIPS (4938) 14 18 1 43.7 29/30*OF WOLF AND MAN3 (1356) 1 2 0 30/ 0 32ERR (8993) 15 20 0 42.9 30/32*PROJECT MAYHEM 88 (522) 1 2 0 31/ 0*FAVORITE SAYINGS 3 (7479) 3 4 1 42.9 31/ 0 TURNY TEAM 4 (542) 1 4 0 32/33 28ERR (8989) 26 35 2 42.6 32/34 PROJECT MAYHEM 267 (4626) 0 3 0 33-37 BIG LAKE FEVER (8971) 22 30 0 42.3 33-33 BIG LAKE FEVER (8971) 0 2 0 34/ 0 TURNY TEAM 4 (542) 8 11 2 42.1 34-35 THE PURGE 80 (8059) 0 1 0 35-39 FAMOUS FAR SIDES (1114) 88 124 7 41.5 35-40*HOWLIN STEALS 2 (7836) 0 1 0 36/38 PROJECT MAYHEM 267 (4626) 5 8 0 38.5 36/ 0*FAVORITE SAYINGS 3 (7479) 0 1 0 37/36*PROJECT MAYHEM 88 (522) 3 5 0 37.5 37-22*THE MENTORS 18-96 (7297) 0 1 0 38-40 RIFF LOOKS LIKE (4937) 11 20 1 35.5 38-42 FAMOUS FAR SIDES (1114) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Much has changed in JASPER GULCH since last I was here. Never fear, Olaf Modeen adapts to many situations, as do all successful fighters. You know what they say about the herd of lions who studied a judge... PROJECT MAYHEM 190 moved up 11 places, to 3rd. Who can explain it? Not you, not me, not PROJECT MAYHEM 164's opponents, after watching them shoot up the ranks from 36th to 21st. Looking for a good fight, confident, skilled, tough opponents. Well don't look at MIDDLE EARTH, cause they dropped by 15. Ever take one of those association tests? You know, he says black, you say white. Water-Lake, Sky-Blue. Try this: Flop. PROJECT MAYHEM 346! CARNAGE bit the big one as they could not win. They dropped from 13th down to 27th! Are you guy giving lessons or what? What's with KICKBACKS? He actually beat 28ERR's SECOND WIND, and walked away with 21 more points from the fight. Major screwup at PROJECT MAYHEM 346. ROBERT PAULSON 734 lost 11 points to GRAVEPRIEST. Some new strategies, perhaps? Maybe ROBERT PAULSON 734 will provide more easy wins... I can barely restrain my enthusiam for MAD HOUSE IV's outstanding member, Duelmaster JOE KING. I suppose you want to hear some rumors and dirty gossip about your fellow fighters? Tough! No matter the time or place, men will always duel. A fighter's lot is filled with strife, revenge, and killing. Some fighters don't accept this. The best do. How long have I been here? I got people to see, places to go... Who knows what the future holds for a warrior. More fights, there's no doubt. All work and no play makes Olaf a dull fighter. Work and play no fighter dull Olaf. Olaffighterwork and no play. Remember--a good fighter needs both good skills and good luck. Until next time,-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME JOE KING 50981 11 3 0 116 MAD HOUSE IV (9289) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -ROBERT PAULSON 550 25184 13 6 0 109 PROJECT MAYHEM 268 (4627) GRAVEPRIEST 49344 13 20 0 105 32ERR (8993) ROBERT PAULSON 411 20324 13 12 1 104 PROJECT MAYHEM 190 (3720) ROBERT PAULSON 799 49778 17 18 0 99 PROJECT MAYHEM 370 (9079) KICKBACKS 42987 10 4 1 98 HOWLIN STEALS 5 (7839) SECOND WIND 49323 17 26 0 93 28ERR (8989) EVISCERATE 33931 8 7 0 92 CARNAGE (6219) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -ROBERT PAULSON 618 29513 3 0 0 92 PROJECT MAYHEM 296 (5428) CHAMPIONS W L K POINTS TEAM NAME -MORNING FACE 33704 16 13 1 90 FAMOUS FAR SIDES (1114) TAKEBACKS 42988 10 5 0 88 HOWLIN STEALS 5 (7839) ROBERT PAULSON 734 49658 10 15 0 84 PROJECT MAYHEM 346 (9055) -CAST OFF 51940 7 8 0 82 ERR59 (9475) FORD 2891 8 2 2 76 TURNY TEAM 4 (542) -NEPHINAE II 48296 5 5 0 76 WRATHMEN 36-19 (8804) NEZDO DULIRRA 47299 6 2 0 71 MIDDLE EARTH (8615) CHALLENGER ADEPTS W L K POINTS TEAM NAME STORIES 54525 7 2 0 65 E4R (6153) -TUSK 49329 9 5 0 64 29ERR (8990) -YELLOWSTONE 35804 5 0 0 63 23ERR (6534) ROBERT PAULSON 411 14496 10 6 1 62 PROJECT MAYHEM 164 (2655) -SNOOZE 39992 3 2 0 62 THE MENTORS 18-96 (7297) -LAS VEGAS 26887 5 7 1 61 RIFF LOOKS LIKE (4937) -RHODES 44154 6 6 0 60 THE PURGE 80 (8059) ADEPTS W L K POINTS TEAM NAME ITCHY MAMBA 28847 8 5 0 56 CODE NAMES X (5297) VORTEX 53975 7 3 0 55 THE PURGE 216 (9862) -SOUP 33669 2 1 0 54 E19R (6168) AGONY 55171 4 2 0 49 PROJECT MAYHEM 135 (1446) ROBERT PAULSON 549 25183 5 8 0 35 PROJECT MAYHEM 267 (4626) WINDOW SHOPPER 41042 3 4 1 34 FAVORITE SAYINGS 3 (7479) ROBERT PAULSON 235 2789 3 5 0 34 PROJECT MAYHEM 88 (522) CHALLENGER INITIATES W L K POINTS TEAM NAME TARA 7477 3 2 0 32 OF WOLF AND MAN3 (1356) -RED PEPPER 26355 4 1 0 30 MYLIFE BLUES (4833) -MANSION NECKLACE 42973 3 3 0 28 HOWLIN STEALS 2 (7836) -SOLA 7485 2 2 0 27 OF WOLF AND MAN4 (1357) -FRANKS N BEANS 26584 2 0 0 27 BUBBA SQUAD 13 (4877) -KNIGHT OF PASSION 14712 1 1 0 27 BUBBA'S NO CREW 7 (2694) INITIATES W L K POINTS TEAM NAME -AVACADO AVENTADOR 54864 1 1 0 20 RIFF'S WHIPS (4938) ISSAC CALIGARI 51933 1 0 0 15 DARK INSANITY (9473) -THE DOUBLE R 55188 1 1 0 13 RIFF'S WHIPS (4938) RICARDO DOOM 51930 1 0 0 13 DARK INSANITY (9473) JEEP 4163 0 3 0 13 TURNY TEAM 4 (542) -TERSI HOAXLORE 55257 0 2 0 6 BIG LAKE FEVER (8971) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? ROBERT PAULSON 49784 1 2 0 PROJECT MAYHEM 9081 TERKOZ 7487 259 NOT REVENGED DODGE 2889 0 1 0 TURNY TEAM 4 542 MOUNTAIN TROLL 263 NONE OMG 4164 0 1 0 TURNY TEAM 4 542 WURM KIN 263 NONE PLYMOUTH 4162 0 1 0 TURNY TEAM 4 542 DARK CHAMPION 263 NONE DIOUF 85 0 0 0 WHITECAP FC 13 GOVERNOR GRAY 37709 98 PERSONAL ADS LAST WEEK'S FIGHTS DODGE was butchered by MOUNTAIN TROLL in a 1 minute Dark Arena fight. PLYMOUTH was butchered by DARK CHAMPION in a 1 minute brutal Dark Arena duel. OMG was easily killed by WURM KIN in a 1 minute Dark Arena match. EVISCERATE was overpowered by JOE KING in a 1 minute mismatched Title duel. ROBERT PAULSON 799 unbelievably bested NEZDO DULIRRA in a 2 minute one-sided fight. SECOND WIND was demolished by KICKBACKS in a 1 minute mismatched competition. TAKEBACKS was defeated by ROBERT PAULSON 411 in a 1 minute veteran's struggle. GRAVEPRIEST handily defeated ROBERT PAULSON 734 in a 1 minute uneven fight. STORIES vanquished ROBERT PAULSON 549 in a 1 minute uneven duel. FORD vanquished AGONY in a action packed 1 minute uneven fight. VORTEX overpowered AMBITIOUS GUARD in a 3 minute gruesome one-sided fight. ROBERT PAULSON 235 was overpowered by ITCHY MAMBA in a 1 minute one-sided fight. ROBERT PAULSON 411 demolished WINDOW SHOPPER in a 1 minute mismatched competition. TARA devastated JEEP in a 1 minute one-sided battle. ISSAC CALIGARI devastated CONVICTED THIEF in a 1 minute mismatched bout. RICARDO DOOM handily defeated PERSISTANT BEGGAR in a tiring 5 minute uneven fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 9 STRIKING ATTACK 38 - 21 - 1 64 | |LUNGING ATTACK 6 PARRY-RIPOSTE 12 - 8 - 0 60 | |AIMED BLOW 5 TOTAL PARRY 17 - 12 - 0 59 | |TOTAL PARRY 2 PARRY-LUNGE 10 - 8 - 1 56 | |PARRY-LUNGE 2 SLASHING ATTACK 13 - 11 - 4 54 | |WALL OF STEEL 1 WALL OF STEEL 10 - 9 - 0 53 | |PARRY-RIPOSTE 1 LUNGING ATTACK 39 - 39 - 0 50 | |PARRY-STRIKE 0 AIMED BLOW 16 - 19 - 1 46 | |SLASHING ATTACK 0 PARRY-STRIKE 2 - 3 - 0 40 | |BASHING ATTACK 0 BASHING ATTACK 2 - 6 - 0 25 | Turn 263 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: TOTAL PARRY 2 - 0 STRIKING ATTACK 4 - 5 3 STRIKING ATTACK WALL OF STEEL 1 - 0 AIMED BLOW 2 - 3 2 LUNGING ATTACK PARRY-LUNGE 1 - 1 PARRY-STRIKE 0 - 0 2 AIMED BLOW LUNGING ATTACK 3 - 3 PARRY-RIPOSTE 0 - 1 1 PARRY-RIPOSTE SLASHING ATTACK 0 - 0 1 PARRY-LUNGE BASHING ATTACK 0 - 0 1 WALL OF STEEL 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK JOE KING -14555 11 3 0 116 MAD HOUSE IV (9289) PARRY-LUNGE ROBERT PAULSON 411 20324 13 12 1 104 PROJECT MAYHEM 190 (3720) LUNGING ATTACK EVISCERATE -31605 8 7 0 92 CARNAGE (6219) AIMED BLOW TAKEBACKS -22548 10 5 0 88 HOWLIN STEALS 5 (7839) TOTAL PARRY VORTEX -11561 7 3 0 55 THE PURGE 216 (9862) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is SECOND WIND -16213. The most popular warrior this turn was NEZDO DULIRRA -18237. The ten other most popular fighters were KICKBACKS -22549, FORD 2891, VORTEX -11561, ROBERT PAULSON 799 -15758, ROBERT PAULSON 411 20324, GRAVEPRIEST -16192, STORIES -11011, ITCHY MAMBA 28847, ROBERT PAULSON 411 14496, and TARA 7477. The least popular fighter this week was RICARDO DOOM -13606. The other ten least popular fighters were JEEP 4163, WINDOW SHOPPER -24494, ROBERT PAULSON 235 2789, ROBERT PAULSON 549 25183, ROBERT PAULSON 734 -15878, EVISCERATE -31605, OMG 4164, PLYMOUTH 4162, DODGE 2889, and AGONY -10365. SUMMER BLOODGAMES 2025 Back by popular demand, we will be hosting a new slow Bloodgames mailed arena beginning in August. We also plan our usual Bloodgames arenas at the summer Face- to-Face. For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. The Bloodgames are coming! At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. Here are the particulars: Face-to-Face style Turn 1 is due Fri July 18 at 9pm at the hotel Bloodgames (DM 98): Turns process with the tournament Strategy changes allowed, bloodfeud challenges only Mail-in style Turn 1 is due Sat July 19 at 9pm at the hotel Bloodgames (DM 99): All turns process overnight, mail-in style. No strategy changes; all ten rounds process one after the other and results will be out Sun morning. Slow Bloodgames (DM 95): Turn 1 is due Weds August 13 Turns process every 28 days Strategy changes allowed, bloodfeud challenges only Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are DYOs (design your owns) with 84 points, 3-21, as usual.) To submit your rollup, just write/type them up and send them in. We'll mail or email your overviews and you can write up your strategies. Your warriors must be created and have strategies entered by the first due date. DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames arenas. TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day schedule. The other two bloodgames arenas will be processed at the summer Face-to- Face. (Note: there will also be bloodgames at the next winter FTF.) MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these three warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion and Victors will receive Bloodgames T-shirts. A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.T- shirts will only happen if someone gives us a nice design. One shirt per person. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, a few additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. THUMBSCREW (2-2622) IN COLD BLOOD (329) CALEB DELGADO (17-8016) VOID CONJURERS (642) JACK RABBIT (47-4814) ROYAL FLUSH (48) POISON OAK (47-9449) BASH BROS PARK (766) REPAIR (72-6819) BASH BROS FENCE (784) MANAGER'S WARRIOR (82-37963) SUPERIOR FORCES 5705 (6304) QUEST FOR FIRE (82-43478) ROOKIE MAIDEN 12 (7288) PROPHET'S SONG (84-3573) ROOKIE QUEEN 29 (695) DON'T TREAD (84-18515) ROOKIE METALLICA 10 (3282) HERO OF THE DAY (84-18564) ROOKIE METALLICA 20 (3292) ROZCO (84-47629) ERRTWO (8232) KNIFE (85-11459) ERR 9 (2101) VORTEX (85-35731) 7ERR (6519) SAVANNAH BABY (85-39619) BUKKA & MCTELL (3871) LOKKE (85-44417) RELENTLESS 11 (8101) PANDEMONIUM (85-50106) STEELE RISING 1 (9143) ANOMALY (86-24847) MUTANT ALLIANCE (4540) Congrats to the grads. -- Green Eyes