AD Date : 06/23/2025 Duedate: 07/05/2025 ANDORAK ARENA DM 105 TURN 922 RANK TEAMS W L K % RANK TEAMS W L K % 1 THE SAND TR 63/1242 4 1 0 80.0 SHERWOOD FOREST 26/1153 2 WARCKERS 26/587 4492 3053 54 59.5 4 DEAD WE SUC 32/1098 2421 2386 13 50.4 FOOD CHAIN 25/1189 SUPERIOR FORCES 6D 82/1119 INCARNATIONS 52/711 SUPERIOR FORCES NT 81/1112 100% CANADIAN 71/1185 SUPERIOR FORCES Y3 71/1110 BOOK OF THOMAS 1/1219 SUPERIOR FORCES 5411 82/1139 BOOK OF CHANGE 25/1231 5 MADNESS 41/1229 46 61 0 43.0 BOOK OF THOMAS 30/1216 GREEN EGGS & HAM 41/1235 BOOK OF THOMAS 39/1195 6 FARSCAPE 10/990 76 135 0 36.0 HAUNTED CASTLE 82/1084 7 ORACLE 11/1214 163 320 3 33.7 SECOND CHANCES 33/1018 BAD ATTIFOOD 63/1205 SECOND CHANCES 74/1020 DARQUE FARCES 60/1201 REPORT FROM WITHIN THE TOWER Good day, in ANDORAK a quiet thief gets rich, but a quiet spymaster gets poor. So bring me ale and harken to my tidbits of news. And let's see, TRODAT fought TYLARRA and gained 23 points and contributed to WARCKERS' 2-0-0. HEADLESS CHICKEN has lost to BANTAM, falling 14 points, while helping make DEAD WE SUCK a 1-3-0 turn. Defending hers title for another turn, SILENT DOOM kept MADNESS' warrior, BENDER, from claiming the throne. Tell me, is nothing sacred? I have heard from unimpeachable sources that The Crimson Eagle uses trolls in their stew. Talk about gristle! I tell you, a green quarterstaff lasts longer than a seasoned sapling. A basher friend of mine assures me this is true. A coward dies a thousand deaths, a brave man only once. Wise men know this to be true. A brave warrior does not carry a red shield, he has nothing to cover or hide when the fight is over. Consider well. I like this place, ANDORAK, the taverns have old wine, and young serving girls. Who could ask for more? Always good to rest in ANDORAK, but never good to wear out my welcome. Look for me in future turns. Until you see my quill in ANDORAK again, farewell-- Alarond the Scribe THE KING'S SENTINEL W L K PNTS TEAM NAME CITY SILENT DOOM 82-12389 167 44 2 340 HAUNTED CASTLE (1084) DWES EG GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY DREAM CATCHER 74-3177 189 71 3 558 SECOND CHANCES (1020) DAYLA KIV BEACHED WHALE 33-6405 138 49 4 392 SECOND CHANCES (1018) NIYTYOLE ISLAND HIDDEN DOOM 82-12390 181 52 4 291 HAUNTED CASTLE (1084) DWES EG COLLYWOBBLES 39-4170 79 70 1 252 BOOK OF THOMAS (1195) XOCHITHLAN YUCKY TUCKY 26-4460 146 59 3 229 SHERWOOD FOREST (1153) CALEAM SAVORY 32-4143 203 218 1 227 DEAD WE SUCK (1098) ARVAT DE DE MAO 26-4397 133 69 2 223 SHERWOOD FOREST (1153) CALEAM RAVEN 71-3435 101 153 2 220 SUPERIOR FORCES Y3 (1110) KYR'TERR -AJAX 20-933 36 54 1 212 HERO'S INC (1228) SEAM RABBIT 25-4074 94 65 4 211 FOOD CHAIN (1189) LYRATILAN GRAND CHAMPIONS W L K PNTS TEAM NAME CITY JULIANNE 84-19630 117 186 1 210 SUPE FORCES 2A02 (1145) BLACKSTONE BENDER 41-5267 38 50 2 210 MADNESS (1229) KATI-TEI HUNGRY HIPPO 82-49609 89 132 0 207 SUPERIOR FORCES 5411 (1139)DWES EG JALAPENO BUSINESS 63-3473 58 48 0 206 BAD ATTIFOOD (1205) AMEN-TEI GRAND CHAMPIONS W L K PNTS TEAM NAME CITY NAKED HACKER 26-5455 73 36 2 201 WARCKERS (587) CALEAM SSSS 82-14051 87 157 0 200 SUPERIOR FORCES 6D (1119) DWES EG WAR EAGLE 32-4767 50 98 3 199 DEAD WE SUCK (1098) ARVAT BANTAM 25-6449 29 27 1 198 BOOK OF CHANGE (1231) LYRATILAN LONGBOW 41-5399 35 19 2 196 GREEN EGGS & HAM (1235) KATI-TEI DARK HELMET 60-9328 45 65 1 195 DARQUE FARCES (1201) ARADI HATHOR 52-4437 114 56 2 194 INCARNATIONS (711) FRATSFA CHUPUCASUPERIOR 81-1229 59 95 0 192 SUPERIOR FORCES NT (1112) SHADOWSPIRE KA D'ARGO 10-4270 52 59 1 192 FARSCAPE (990) KOLACT ANTHONY HENDAY 71-7253 64 21 1 191 100% CANADIAN (1185) KYR'TERR PRINTING 11-8433 35 48 0 191 ORACLE (1214) ARUAK CITY BLITZ 1-9903 28 24 2 189 BOOK OF THOMAS (1219) MORDANT HEADLESS CHICKEN 32-4204 63 87 1 186 DEAD WE SUCK (1098) ARVAT GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY MYSTIC MIRAGE 32-4635 52 102 2 161 DEAD WE SUCK (1098) ARVAT GOLIATH 30-5676 42 35 4 157 BOOK OF THOMAS (1216) IAYE GRAND ADEPTS W L K PNTS TEAM NAME CITY TRODAT 26-3941 35 27 2 140 WARCKERS (587) CALEAM STONEHENGE 30-5844 29 26 2 135 BOOK OF THOMAS (1216) IAYE GRAND CHALLENGER INITIATES W L K PNTS TEAM NAME CITY JIN YOUNG KO 63-3753 21 18 1 95 THE SAND TRAP (1242) AMEN-TEI GRAND INITIATES W L K PNTS TEAM NAME CITY AMY YANG 63-3752 24 15 2 69 THE SAND TRAP (1242) AMEN-TEI LET'S DANCE 41-5464 19 39 3 56 THE LOSERS (1241) KATI-TEI '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN PERSONAL CORRESPONDENCE LAST WEEK'S FIGHTS SILENT DOOM bested BENDER in a crowd pleasing 2 minute Title fight. HIDDEN DOOM slimly won victory over JIMI in a action packed 4 minute brutal battle. YUCKY TUCKY overpowered WAR EAGLE in a 1 minute mismatched duel. BEACHED WHALE devastated JULIANNE in a exciting 1 minute bloody one-sided fight. DREAM CATCHER devastated TESSHIAN in a crowd pleasing 1 minute one-sided duel. ANTHONY HENDAY was overpowered by JIMI in a popular 1 minute mismatched brawl. COLLYWOBBLES slimly won victory over RHYNIAN ALANDA in a action packed 3 minute melee. BLITZ lost to HUNGRY HIPPO in a 2 minute fight. HEADLESS CHICKEN was viciously subdued by BANTAM in a popular 3 minute gory duel. SAVORY beat LONGBOW in a popular 2 minute melee. HATHOR defeated BERYL in a exciting 1 minute match. DARK HELMET was viciously subdued by RABBIT in a crowd pleasing 4 minute conflict. JALAPENO BUSINESS was demolished by DE DE MAO in a 1 minute one-sided brawl. RAVEN handily defeated PRINTING in a popular 1 minute uneven fight. KA D'ARGO devastated MYSTIC MIRAGE in a exciting 1 minute uneven duel. CHUPUCASUPERIOR devastated GOLIATH in a 1 minute gory mismatched brawl. NAKED HACKER beat SSSS in a exciting 1 minute match. TRODAT beat TYLARRA in a popular 3 minute bloody match. STONEHENGE was bested by BUTTERHEAD in a 2 minute gory contest. JIN YOUNG KO overpowered YOGONITH in a 1 minute one-sided duel. AMY YANG beat LET'S DANCE in a action packed 1 minute gruesome fray. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 11 SLASHING ATTACK 20 - 5 - 0 80 | |AIMED BLOW 6 PARRY-STRIKE 3 - 1 - 0 75 | |STRIKING ATTACK 4 PARRY-RIPOSTE 10 - 5 - 0 67 | |SLASHING ATTACK 3 LUNGING ATTACK 83 - 46 - 1 64 | |BASHING ATTACK 3 TOTAL PARRY 3 - 2 - 0 60 | |WALL OF STEEL 3 AIMED BLOW 40 - 39 - 1 51 | |PARRY-LUNGE 2 WALL OF STEEL 12 - 14 - 0 46 | |PARRY-STRIKE 1 BASHING ATTACK 8 - 15 - 0 35 | |PARRY-RIPOSTE 1 STRIKING ATTACK 7 - 15 - 0 32 | |TOTAL PARRY 0 PARRY-LUNGE 6 - 14 - 0 30 | Turn 922 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 1 - 0 LUNGING ATTACK 5 - 6 6 LUNGING ATTACK PARRY-RIPOSTE 1 - 0 WALL OF STEEL 1 - 2 2 AIMED BLOW SLASHING ATTACK 3 - 0 TOTAL PARRY 0 - 0 1 SLASHING ATTACK BASHING ATTACK 2 - 1 1 PARRY-RIPOSTE AIMED BLOW 3 - 3 1 BASHING ATTACK PARRY-LUNGE 1 - 1 STRIKING ATTACK 2 - 2 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK SILENT DOOM 82-12389 167 44 2 340 HAUNTED CASTLE (1084) SLASHING ATTACK BEACHED WHALE 33-6405 138 49 4 392 SECOND CHANCES (1018) AIMED BLOW COLLYWOBBLES 39-4170 79 70 1 252 BOOK OF THOMAS (1195) PARRY-RIPOSTE RAVEN 71-3435 101 153 2 220 SUPERIOR FORCES Y3 (1110) BASHING ATTACK RABBIT 25-4074 94 65 4 211 FOOD CHAIN (1189) WALL OF STEEL BENDER 41-5267 38 50 2 210 MADNESS (1229) PARRY-LUNGE HUNGRY HIPPO 82--15927 89 132 0 207 SUPERIOR FORCES 5411 (1139) STRIKING ATTACK SSSS 82-14051 87 157 0 200 SUPERIOR FORCES 6D (1119) PARRY-STRIKE BANTAM 25-6449 29 27 1 198 BOOK OF CHANGE (1231) The overall popularity leader is SAVORY 32-4143. The most popular warrior this turn was RABBIT 25-4074. The ten other most popular fighters were COLLYWOBBLES 39-4170, BANTAM 25-6449, HIDDEN DOOM 82-12390, SILENT DOOM 82-12389, SAVORY 32-4143, DARK HELMET 60-9328, BEACHED WHALE 33-6405, BLITZ 1-9903, ANTHONY HENDAY 71-7253, and HUNGRY HIPPO 82--15927. The least popular fighter this week was GOLIATH 30-5676. The other ten least popular fighters were WAR EAGLE 32-4767, MYSTIC MIRAGE 32-4635, JALAPENO BUSINESS 63-3473, LET'S DANCE 41-5464, JIN YOUNG KO 63-3753, RAVEN 71-3435, HEADLESS CHICKEN 32-4204, AMY YANG 63-3752, SSSS 82-14051, and CHUPUCASUPERIOR 81-1229. Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K MORDANT(1) 0 1 0 ARVAT(32) 1 3 0 AMEN-TEI(63) 2 1 0 KOLACT(10) 1 0 0 NIYTYOLE ISLAND(33) 1 0 0 KYR'TERR(71) 1 1 0 ARUAK CITY(11) 0 1 0 XOCHITHLAN(39) 1 0 0 DAYLA KIV(74) 1 0 0 LYRATILAN(25) 2 0 0 KATI-TEI(41) 0 3 0 SHADOWSPIRE(81) 1 0 0 CALEAM(26) 4 0 0 FRATSFA(52) 1 0 0 DWES EG(82) 3 1 0 IAYE(30) 0 2 0 ARADI(60) 0 1 0 BLACKSTONE(84) 0 1 0 TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY BLITZ 1-9903 28 24 2 189 BOOK OF THOMAS (1219) MORDANT KA D'ARGO 10-4270 52 59 1 192 FARSCAPE (990) KOLACT PRINTING 11-8433 35 48 0 191 ORACLE (1214) ARUAK CITY RABBIT 25-4074 94 65 4 211 FOOD CHAIN (1189) LYRATILAN YUCKY TUCKY 26-4460 146 59 3 229 SHERWOOD FOREST (1153) CALEAM TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY GOLIATH 30-5676 42 35 4 157 BOOK OF THOMAS (1216) IAYE SAVORY 32-4143 203 218 1 227 DEAD WE SUCK (1098) ARVAT BEACHED WHALE 33-6405 138 49 4 392 SECOND CHANCES (1018) NIYTYOLE ISLAND COLLYWOBBLES 39-4170 79 70 1 252 BOOK OF THOMAS (1195) XOCHITHLAN BENDER 41-5267 38 50 2 210 MADNESS (1229) KATI-TEI HATHOR 52-4437 114 56 2 194 INCARNATIONS (711) FRATSFA DARK HELMET 60-9328 45 65 1 195 DARQUE FARCES (1201) ARADI JALAPENO BUSINESS 63-3473 58 48 0 206 BAD ATTIFOOD (1205) AMEN-TEI RAVEN 71-3435 101 153 2 220 SUPERIOR FORCES Y3 (1110) KYR'TERR DREAM CATCHER 74-3177 189 71 3 558 SECOND CHANCES (1020) DAYLA KIV CHUPUCASUPERIOR 81-1229 59 95 0 192 SUPERIOR FORCES NT (1112) SHADOWSPIRE SILENT DOOM 82-12389 167 44 2 340 HAUNTED CASTLE (1084) DWES EG JULIANNE 84-19630 117 186 1 210 SUPE FORCES 2A02 (1145) BLACKSTONE SUMMER BLOODGAMES 2025 Back by popular demand, we will be hosting a new slow Bloodgames mailed arena beginning in August. We also plan our usual Bloodgames arenas at the summer Face- to-Face. For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. The Bloodgames are coming! At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. Here are the particulars: Face-to-Face style Turn 1 is due Fri July 18 at 9pm at the hotel Bloodgames (DM 98): Turns process with the tournament Strategy changes allowed, bloodfeud challenges only Mail-in style Turn 1 is due Sat July 19 at 9pm at the hotel Bloodgames (DM 99): All turns process overnight, mail-in style. No strategy changes; all ten rounds process one after the other and results will be out Sun morning. Slow Bloodgames (DM 95): Turn 1 is due Weds August 13 Turns process every 28 days Strategy changes allowed, bloodfeud challenges only Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are DYOs (design your owns) with 84 points, 3-21, as usual.) To submit your rollup, just write/type them up and send them in. We'll mail or email your overviews and you can write up your strategies. Your warriors must be created and have strategies entered by the first due date. DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames arenas. TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day schedule. The other two bloodgames arenas will be processed at the summer Face-to- Face. (Note: there will also be bloodgames at the next winter FTF.) MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these three warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion and Victors will receive Bloodgames T-shirts. A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.T- shirts will only happen if someone gives us a nice design. One shirt per person. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!