DUEL 2 NEWSLETTER

Date   : 06/20/2025    Duedate: 07/03/2025

TRANSEL ARENA

DM 6    TURN 1036

This Week's Top Honors

THE DUELMASTER IS

OVERKILL
BREWHALLA (668)
(6-8010) [13-5-0,103]

Chartered Recognition Leader   Unchartered Recognition Leader

HOODOO MAN                     TUB THUMPING
BLACK AND BLUES (575)          TOP HITS (675)
(6-8005) [18-7-2,121]          (6-8081) [7-0-0,67]

Popularity Leader              This Week's Favorite

ASH                            ASH
FIRST NAME BASIS (641)         FIRST NAME BASIS (641)
(6-8016) [13-13-0,94]          (6-8016) [13-13-0,94]

THE CURRENT TOP TEAM

BLACK AND BLUES (575)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. BLACK AND BLUES (575)         35 
2. CHAOS KIDS (669)              14    BREWHALLA (668)
3. BREWHALLA (668)               13    Unchartered Team
4. LANCIARII (635)               9  
5. RAT PAK (277)                 5     TOP HITS (675)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*CLEVER CLEVER MGRR (676)   4   1  0 80.0   1/ 1 BLACK AND BLUES (575)     9  4 1
 2- 2*AVALANCHE ARMADA (667)     7   4  0 63.6   2/ 2*TOP HITS (675)            9  6 0
 3/ 3*TOP HITS (675)            21  14  2 60.0   3/ 5 BREWHALLA (668)           7  2 1
 4/ 4*PHOENIX GUARD (677)       18  12  1 60.0   4/ 3 CHAOS KIDS (669)          6  9 0
 5/ 5 BREWHALLA (668)           53  36  2 59.6   5/ 4*PHOENIX GUARD (677)       5  2 0
 6/ 6 BLACK AND BLUES (575)    671 513 32 56.7   6- 6*AVALANCHE ARMADA (667)    3  2 0
 7/ 7 RAT PAK (277)            119 103  5 53.6   7/ 8 FIRST NAME BASIS (641)    3  3 0
 8/ 8 CHAOS KIDS (669)          50  46  2 52.1   8- 7*CLEVER CLEVER MGRR (676)  2  0 0
 9/10 LANCIARII (635)          209 217  6 49.1   9/10 RAT PAK (277)             1  3 0
10/11 FIRST NAME BASIS (641)   220 235 27 48.4  10/ 9 PSYCHO SQUAD (135)        1  5 0
11/12 PSYCHO SQUAD (135)       780 992 23 44.0  11/12 LANCIARII (635)           1  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Much has changed in TRANSEL since last I was here.  Never fear, Olaf Modeen 
adapts to many situations, as do all successful fighters.  What's with MCKINLEY?  He 
actually beat PHOENIX GUARD's CONDOR, and walked away with 19 more points from the 
fight.  Laughs were big at FIRST NAME BASIS while they watched MORAN clobber CO-PILOT 
THOR.  He lost 8 points and got bruised from objects thrown from the stands.  
BREWHALLA's hatred of FIRST NAME BASIS surfaced again as OVERKILL challenged 
TRANSEL's top dog.  I can barely restrain my enthusiam for BREWHALLA's outstanding 
member, Duelmaster OVERKILL.  Wouldn't it be nice to have live subjects to practice 
on?  I hear some team is looking into the uses of convicted prisoners.   
     No matter the time or place, men will always duel.  TRANSEL thinks CHAOS KIDS 
and their 50-46-2 is too much!  If at first you don't succeed, give up...  The bums 
at BREWHALLA couldn't face the challenges from CHAOS KIDS!  No excuse for that!  How 
well I know the feeling of being the most challenged warrior, DOLFIN!  Don't make 
idle boasts, they may come back to haunt you.   
     A fighter's lot is filled with strife, revenge, and killing.  Some fighters 
don't accept this.  The best do.  WESTENIO of LANCIARII didn't know when to quit.  
When you've got a 6-12-0, that's a good sign.  Now he's dead.  MCKINLEY of BLACK AND 
BLUES got 19 points for removing another young punk.  Tough luck, PHOENIX GUARD!  
Here's some advice:  study your opponent, master many skills, fight dirty.   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
The end of another Spyreport!  That's cause for celebration in my book!  I don't want 
to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 OVERKILL 8010                13   5  0 103         BREWHALLA (668)           

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 HOODOO MAN 8005              18   7  2 121         BLACK AND BLUES (575)     
 SKIP 7838                    19  14  0  95         BLACK AND BLUES (575)     
 ASH 8016                     13  13  0  94         FIRST NAME BASIS (641)    

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 RATIGAN-RAT 7820             18  16  3  89         RAT PAK (277)             
 DOLFIN 7885                  15  35  0  80         PSYCHO SQUAD (135)        
 MORAN 7966                   14  24  1  75         FIRST NAME BASIS (641)    
 SLANG DU JOUR 8009           12   6  0  71         BREWHALLA (668)           
 TUB THUMPING 8081             7   0  0  67         TOP HITS (675)            

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 MCKINLEY 8020                12  13  1  65         BLACK AND BLUES (575)     
 DOLLY 8030                   13   7  0  60         CHAOS KIDS (669)          
 CLYDE 8028                    9  11  1  60         CHAOS KIDS (669)          
 HEMLOCK 8077                  7   4  0  59         CHAOS KIDS (669)          

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 WAIMEA BLAZE 8025             7   7  1  52         BREWHALLA (668)           
-DON'T 8086                    4   1  0  50         CLEVER CLEVER MGRR (676)  
 CO-PILOT THOR 8008           11   7  1  48         BREWHALLA (668)           
 KOKO TAYLOR 8108              4   3  0  48         BLACK AND BLUES (575)     
 HALLUCENT 8001                8  23  0  47         PSYCHO SQUAD (135)        
-THE DUCHESSE 8011             7  10  0  40         BREWHALLA (668)           
-SPARROW 8095                  5   1  0  37         PHOENIX GUARD (677)       

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ULLANDER 7862                 5   8  0  33         LANCIARII (635)           
 PAINT IT BLACK 8085           4   3  0  32         TOP HITS (675)            
 WARBLER 8093                  6   2  0  30         PHOENIX GUARD (677)       
-SNOWFLAKE 7991                3   0  0  29         AVALANCHE ARMADA (667)    
 ROUND AND ROUND 8084          4   3  1  24         TOP HITS (675)            

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 PSYCHO KILLER 8083            4   3  1  24         TOP HITS (675)            

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BLACK BETTY 8082              2   5  0  22         TOP HITS (675)            
-SNOWSLIDE 7989                3   1  0  20         AVALANCHE ARMADA (667)    
-FROSTBITE 7993                1   3  0  18         AVALANCHE ARMADA (667)    
 REQUIEM 8112                  2   2  0  15         CHAOS KIDS (669)          
-KOKOMO ARNOLD 8071            1   0  0  15         BLACK AND BLUES (575)     
 MARIONETTE-RAT 8106           0   6  0   6         RAT PAK (277)             

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
TEMPE TAX 8080          1  8 1 CHAOS KIDS 669       VAREN D'KENSIS        1036 NONE
WESTENIO 7903           6 12 0 LANCIARII 635        WAIMEA BLAZE 8025     1036  
CONDOR 8092             5  3 1 PHOENIX GUARD 677    MCKINLEY 8020         1036  

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

TEMPE TAX was butchered by VAREN D'KENSIS in a 1 minute Dark Arena fight.
OVERKILL bested ASH in a 2 minute gruesome veteran's Challenge Title duel.
RATIGAN-RAT subdued DOLFIN in a 2 minute bloody expert's Challenge fight.
SLANG DU JOUR bested HEMLOCK in a 2 minute Challenge fight.
WESTENIO was slain by WAIMEA BLAZE in a 2 minute Challenge match.
CO-PILOT THOR was devastated by MORAN in a 1 minute uneven Challenge brawl.
ULLANDER overpowered PSYCHO KILLER in a 1 minute one-sided Challenge struggle.
HOODOO MAN devastated SIR RENARD D'KENSIS in a 1 minute one-sided competition.
SKIP overcame WEGERIN GREATBLADE in a 2 minute expert's melee.
DOLLY unbelievably bested HALLUCENT in a 4 minute gory duel.
TUB THUMPING won victory over CLYDE in a 2 minute duel.
CONDOR was assassinated by MCKINLEY in a action packed 1 minute one-sided fight.
KOKO TAYLOR overpowered BLACK BETTY in a 1 minute one-sided fight.
PAINT IT BLACK demolished MARIONETTE-RAT in a 1 minute mismatched competition.
ROUND AND ROUND was subdued by WARBLER in a 2 minute match.
REQUIEM devastated MORDANT DESERTER in a 1 minute mismatched bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   8         PARRY-RIPOSTE     14 -   6 -  0      70  |
|WALL OF STEEL                    4         TOTAL PARRY       16 -   9 -  0      64  |
|SLASHING ATTACK                  4         PARRY-LUNGE        9 -   6 -  1      60  |
|AIMED BLOW                       3         BASHING ATTACK    12 -   9 -  1      57  |
|PARRY-RIPOSTE                    2         WALL OF STEEL     18 -  15 -  1      55  |
|TOTAL PARRY                      2         SLASHING ATTACK   30 -  28 -  2      52  |
|STRIKING ATTACK                  2         STRIKING ATTACK   13 -  14 -  0      48  |
|BASHING ATTACK                   2         AIMED BLOW        17 -  19 -  0      47  |
|PARRY-LUNGE                      1         LUNGING ATTACK    36 -  44 -  3      45  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |

Turn 1036 was great if you    Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     LUNGING ATTACK     3 -  5         2  WALL OF STEEL  
PARRY-RIPOSTE      2 -  0     SLASHING ATTACK    1 -  3         2  AIMED BLOW     
TOTAL PARRY        2 -  0     PARRY-STRIKE       0 -  0         2  LUNGING ATTACK 
AIMED BLOW         2 -  1                                       2  TOTAL PARRY    
STRIKING ATTACK    1 -  1                                       1  SLASHING ATTACK
BASHING ATTACK     1 -  1                                       1  STRIKING ATTACK
WALL OF STEEL      2 -  2                                       1  PARRY-LUNGE    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    OVERKILL 8010              13   5  0  103 BREWHALLA (668)
SLASHING ATTACK  HOODOO MAN 8005            18   7  2  121 BLACK AND BLUES (575)
AIMED BLOW       SKIP 7838                  19  14  0   95 BLACK AND BLUES (575)
TOTAL PARRY      TUB THUMPING 8081           7   0  0   67 TOP HITS (675)
LUNGING ATTACK   HEMLOCK 8077                7   4  0   59 CHAOS KIDS (669)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is ASH 8016.  The most popular warrior this turn was 
ASH 8016.  The ten other most popular fighters were RATIGAN-RAT 7820, SKIP 7838, 
CLYDE 8028, MCKINLEY 8020, OVERKILL 8010, HEMLOCK 8077, HOODOO MAN 8005, PAINT IT 
BLACK 8085, SLANG DU JOUR 8009, and WESTENIO 7903.

The least popular fighter this week was DOLLY 8030.  The other ten least popular 
fighters were BLACK BETTY 8082, CONDOR 8092, PSYCHO KILLER 8083, CO-PILOT THOR 8008, 
TEMPE TAX 8080, MARIONETTE-RAT 8106, DOLFIN 7885, REQUIEM 8112, WARBLER 8093, and 
ROUND AND ROUND 8084.

                                SUMMER BLOODGAMES 2025

Back by popular demand, we will be hosting a new slow Bloodgames mailed arena 
beginning in August. We also plan our usual Bloodgames arenas at the summer Face-
to-Face.  

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  The Bloodgames are coming! 

At the end of the ten turns, even though several warriors, bruised and scarred, MAY 
yet live, only one will be crowned Champion of the Bloodgames.  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames.  Here are the particulars: 

  Face-to-Face style          Turn 1 is due Fri July 18 at 9pm at the hotel
  Bloodgames (DM 98):         Turns process with the tournament 
	                      Strategy changes allowed, bloodfeud challenges only 

  Mail-in style               Turn 1 is due Sat July 19 at 9pm at the hotel
  Bloodgames (DM 99):         All turns process overnight, mail-in style.
	                      No strategy changes; all ten rounds process one
                              after the other and results will be out Sun morning.
 
  Slow Bloodgames (DM 95):    Turn 1 is due Weds August 13 
                              Turns process every 28 days
	                      Strategy changes allowed, bloodfeud challenges only 
          
Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are DYOs (design your owns) with 84 
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them 
in.  We'll mail or email your overviews and you can write up your strategies. Your 
warriors must be created and have strategies entered by the first due date. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular 
challenges, only bloodfeuds.  There will be no DA challenges in any of the bloodgames 
arenas.

TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day 
schedule.  The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors 
with the greatest number of kills at the end of Turn 10, with one other important 
consideration:  Each of these three warriors must be of a different fighting style.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion and Victors will receive Bloodgames T-shirts.

A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.T-
shirts will only happen if someone gives us a nice design. One shirt per person.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, a few additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament. 

                       THUMBSCREW (2-2622) IN COLD BLOOD  (329) 
                    CALEB DELGADO (17-8016) VOID CONJURERS  (642) 
                       JACK RABBIT (47-4814) ROYAL FLUSH  (48) 
                      POISON OAK (47-9449) BASH BROS PARK  (766) 
                       REPAIR (72-6819) BASH BROS FENCE  (784) 
              MANAGER'S WARRIOR (82-37963) SUPERIOR FORCES 5705  (6304) 
                  QUEST FOR FIRE (82-43478) ROOKIE MAIDEN 12  (7288) 
                   PROPHET'S SONG (84-3573) ROOKIE QUEEN 29  (695) 
                  DON'T TREAD (84-18515) ROOKIE METALLICA 10  (3282) 
                HERO OF THE DAY (84-18564) ROOKIE METALLICA 20  (3292) 
                           ROZCO (84-47629) ERRTWO  (8232) 
                            KNIFE (85-11459) ERR 9  (2101) 
                            VORTEX (85-35731) 7ERR  (6519) 
                   SAVANNAH BABY (85-39619) BUKKA & MCTELL  (3871) 
                        LOKKE (85-44417) RELENTLESS 11  (8101) 
                    PANDEMONIUM (85-50106) STEELE RISING 1  (9143) 
                      ANOMALY (86-24847) MUTANT ALLIANCE  (4540) 

Congrats to the grads. -- Green Eyes