DUEL 2 NEWSLETTER Date : 06/24/2025 Duedate: 07/07/2025 KATI-TEI ARENA DM 41 TURN 979 This Week's Top Honors THE DUELMASTER IS SUN MONSTER FIELDS OF DREAMS (478) (41-5570) [14-7-1,101] Chartered Recognition Leader Unchartered Recognition Leader SUN MONSTER DREAMSTONE FIELDS OF DREAMS (478) NEON MYSTICS (489) (41-5570) [14-7-1,101] (41-5600) [5-2-0,45] Popularity Leader This Week's Favorite CATWALK CATWALK FIELDS OF DREAMS (478) FIELDS OF DREAMS (478) (41-5559) [18-9-0,86] (41-5559) [18-9-0,86] THE CURRENT TOP TEAM FIELDS OF DREAMS (478) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. KILLERS (42) 44 2. FIELDS OF DREAMS (478) 35 FIELDS OF DREAMS (478) 3. DEATH'S ARMY (392) 15 Unchartered Team 4. THE LOSERS (476) 14 5. TEMERE (491) 4 NEON MYSTICS (489) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1 MASTERLY SENSE (483) 13 5 2 72.2 1/ 1 FIELDS OF DREAMS (478) 12 3 0 2/ 2 FIELDS OF DREAMS (478) 193 86 10 69.2 2/ 2*NEON MYSTICS (489) 7 7 0 3/ 3 NAWLINS RU2 (481) 96 59 4 61.9 3/ 3 DEATH'S ARMY (392) 4 10 0 4- 4 HELPLESS ANIMALS (362) 38 38 0 50.0 4/ 7 KILLERS (42) 3 6 1 5/ 5 KILLERS (42) 98 107 11 47.8 5- 4 MASTERLY SENSE (483) 2 0 0 6/ 6*NEON MYSTICS (489) 15 18 0 45.5 6/ 9*TEMERE (491) 2 1 0 7/ 7 DEATH'S ARMY (392) 98 140 4 41.2 7/ 6 THE LOSERS (476) 2 1 0 8/ 8 THE LOSERS (476) 97 140 9 40.9 8/ 5 NAWLINS RU2 (481) 2 5 0 9/ 9*TEMERE (491) 3 14 0 17.6 9- 8 HELPLESS ANIMALS (362) 1 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Hail and well met warriors of KATI-TEI! Know me for who I am, Zontani Sharp Eyes, Spymaster extraordinaire of all Alastari. Warriors--remember that glory waits always around the corner! Witness how this week KILLERS went 1-4-1 to move up 3 in the rankings. JARCK MYSIR caught the eye of many in the gladiatorial commission as he skillfully bested BLOOD POISONING and was awarded 24 points in recognition. In one of the week's more notable duels, BROKEN BRAKE LINE put down MISTBLADE, causing her to lose 17 points of recognition in the process. Although KHALHUMS DWARF made a valiant effort, it did not suffice to topple the reign of victorious THE PEN. Informants "close" to the city champion have told me that he never fights without pantyhose on beneath his armor. Watch out! I have been in deep conclave with my spies who watched all that has recently transpired. Indeed there is much I would report. My inside sources tell me that the team to beat in KATI-TEI these days is THE LOSERS. At least, most blades in town are looking to avoid them. Methinks more than a few here could name the guild it was that spent the better part of last week avoiding THE LOSERS. Indeed it was NEON MYSTICS. Loose talk at the arena has reached my ears and it but confirms the knowledge that many fighters are after JARCK MYSIR. Watch your back! A match that raised a few eyebrows at the games this week, it seems that AIRBORNE RANGER posted a challenge against the more highly recognized SUN MONSTER. The results, you ask? Well, the firebrand AIRBORNE RANGER was defeated by SUN MONSTER. Remember warriors, this is the discipline of steel. I can not but mention with disdain the name of PELICAN who this week posted a challenge to a warrior a full 10 points below in the rankings. I thought PELICAN showed great skill and promise when she was overcame by FLAMESKULL. All right, so I slept through it! Big deal! Is not Death a warrior's foremost adviser? Warriors, may this counselor stand ready at your right hand forever! I must report the passing of BLOOD POISONING, veteran of many duels. 8-7-1 final record Hers was not illustrious--but death plays no favorites. Some say a warrior is judged by the way he bears arms. One thing is sure, better a dagger in hand then a sword on the belt! If it were not for my skills as a spy I would have been mugged three times already in KATI-TEI. Nice atmosphere you have here! Sadly warriors, now longer can I keep thy company nor savor the ale of thy fine city. Depart I must and soon! Till next we meet remember: a fool flies into a rage quickly and often. The wise are angered by the same thing only once. Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME SUN MONSTER 5570 14 7 1 101 FIELDS OF DREAMS (478) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -RECOGNIZE MAJESTY 5508 9 1 0 130 MASTERLY SENSE (483) -LAMBCHOP OF GOD 4159 12 5 0 106 HELPLESS ANIMALS (362) CHASE POOL 5565 17 6 1 94 FIELDS OF DREAMS (478) CHAMPIONS W L K POINTS TEAM NAME CATWALK 5559 18 9 0 86 FIELDS OF DREAMS (478) JARCK MYSIR 1128 16 10 4 82 KILLERS (42) AIRBORNE RANGER 4299 17 25 0 76 DEATH'S ARMY (392) CHALLENGER ADEPTS W L K POINTS TEAM NAME -CRY OF VOICES 5509 4 4 2 60 MASTERLY SENSE (483) ADEPTS W L K POINTS TEAM NAME BROKEN BRAKE LINE 5607 6 2 0 55 DEATH'S ARMY (392) DREAMSTONE 5600 5 2 0 45 NEON MYSTICS (489) UNDEAD CAT WOMAN 5567 7 13 0 34 DEATH'S ARMY (392) CHALLENGER INITIATES W L K POINTS TEAM NAME MISTBLADE 5614 5 2 0 33 NEON MYSTICS (489) DUSTMITE 5628 4 2 0 25 THE LOSERS (476) INITIATES W L K POINTS TEAM NAME FIRE STING 5613 3 6 0 16 TEMERE (491) FLAMESKULL 5631 1 3 0 15 NEON MYSTICS (489) EARTHMOVER 5597 3 4 0 13 NEON MYSTICS (489) -TROLLEY 5623 2 2 0 8 NAWLINS RU2 (481) INITIATES W L K POINTS TEAM NAME GAVIN 3909 1 3 0 6 KILLERS (42) TREME 5640 1 0 0 6 NAWLINS RU2 (481) PELICAN 5615 1 1 0 4 NAWLINS RU2 (481) SPELLFOIL 5638 0 1 0 1 NEON MYSTICS (489) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? BLOOD POISONING 5580 8 7 1 DEATH'S ARMY 392 JARCK MYSIR 1128 979 ASHIRA GALA 3918 0 1 0 KILLERS 42 DARK CHAMPION 979 NONE HAJI SLEG 3911 0 1 0 KILLERS 42 MOUNTAIN TROLL 979 NONE LECHEROUS 3895 4 4 0 KILLERS 42 DARK CHAMPION 979 NONE PERSONAL ADS Well I wish I could say it surprised me, but I honestly have been waiting for the COVID "VACCINE" to fail. PS 17-12-16-15-7-10-7 with no apparent blessings or curses. GREAT Damage and POOR End with GOOD Enc led me to hope this one might work out by landing a shot or two before others got through the armor. Only learned 18 skills in his career and had not gotten an Expert in anything. Only reason I stayed with it is because I'm trying to get my first PS to AD. Here's hoping the replacement is an improvement. -- Master Beru LAST WEEK'S FIGHTS LECHEROUS was dealt death by DARK CHAMPION in a 1 minute Dark Arena fight. HAJI SLEG was dealt death by MOUNTAIN TROLL in a 2 minute brutal Dark Arena duel. ASHIRA GALA was put to death by DARK CHAMPION in a popular 1 minute Dark Arena match. AIRBORNE RANGER was vanquished by SUN MONSTER in a 1 minute Challenge Title brawl. BROKEN BRAKE LINE overpowered MISTBLADE in a 1 minute one-sided Challenge fight. BLOOD POISONING was butchered by JARCK MYSIR in a 2 minute uneven Challenge brawl. UNDEAD CAT WOMAN was overpowered by DREAMSTONE in a 1 minute Challenge brawl. PELICAN was overcome by FLAMESKULL in a 1 minute beginner's Challenge melee. GAVIN was unbelievably bested by FIRE STING in a 2 minute gruesome Challenge fight. THE PEN vanquished KHALHUMS DWARF in a 3 minute brutal one-sided fight. TALS HILL handily defeated VIRGINAL CONCUBINE in a 1 minute one-sided bout. CHASE POOL subdued NOBLE ASSASSIN in a crowd pleasing 1 minute match. CATWALK viciously subdued KHALHUMS DWARF in a exciting 2 minute veteran's contest. EARTHMOVER was overpowered by DUSTMITE in a 2 minute mismatched conflict. SPELLFOIL was defeated by TREME in a crowd pleasing 1 minute novice's duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 5 WALL OF STEEL 2 - 1 - 0 67 | |BASHING ATTACK 5 PARRY-RIPOSTE 13 - 8 - 0 62 | |STRIKING ATTACK 4 STRIKING ATTACK 17 - 13 - 0 57 | |AIMED BLOW 3 BASHING ATTACK 19 - 16 - 2 54 | |PARRY-RIPOSTE 2 LUNGING ATTACK 18 - 16 - 0 53 | |PARRY-STRIKE 2 PARRY-LUNGE 3 - 3 - 0 50 | |TOTAL PARRY 2 AIMED BLOW 13 - 16 - 0 45 | |PARRY-LUNGE 0 TOTAL PARRY 10 - 13 - 1 43 | |SLASHING ATTACK 0 PARRY-STRIKE 6 - 18 - 1 25 | |WALL OF STEEL 0 SLASHING ATTACK 0 - 1 - 0 0 | Turn 979 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 2 - 0 STRIKING ATTACK 1 - 3 3 LUNGING ATTACK AIMED BLOW 2 - 1 PARRY-LUNGE 0 - 0 2 AIMED BLOW LUNGING ATTACK 3 - 2 SLASHING ATTACK 0 - 0 2 STRIKING ATTACK BASHING ATTACK 3 - 2 TOTAL PARRY 0 - 2 1 BASHING ATTACK PARRY-STRIKE 1 - 1 WALL OF STEEL 0 - 0 1 PARRY-LUNGE 1 PARRY-STRIKE 1 WALL OF STEEL TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME BASHING ATTACK SUN MONSTER 5570 14 7 1 101 FIELDS OF DREAMS (478) LUNGING ATTACK CHASE POOL 5565 17 6 1 94 FIELDS OF DREAMS (478) PARRY-STRIKE JARCK MYSIR 1128 16 10 4 82 KILLERS (42) STRIKING ATTACK BROKEN BRAKE LINE 5607 6 2 0 55 DEATH'S ARMY (392) AIMED BLOW DREAMSTONE 5600 5 2 0 45 NEON MYSTICS (489) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is CATWALK 5559. The most popular warrior this turn was CATWALK 5559. The ten other most popular fighters were JARCK MYSIR 1128, HAJI SLEG 3911, ASHIRA GALA 3918, DUSTMITE 5628, DREAMSTONE 5600, PELICAN 5615, FLAMESKULL 5631, GAVIN 3909, CHASE POOL 5565, and TREME 5640. The least popular fighter this week was EARTHMOVER 5597. The other ten least popular fighters were BLOOD POISONING 5580, MISTBLADE 5614, AIRBORNE RANGER 4299, SPELLFOIL 5638, FIRE STING 5613, UNDEAD CAT WOMAN 5567, BROKEN BRAKE LINE 5607, SUN MONSTER 5570, LECHEROUS 3895, and TREME 5640. The following warriors will travel to AD after next turn: CHASE POOL (41-5565) FIELDS OF DREAMS (478) The following warriors have traveled to AD after fighting this turn: THE PEN (41-5546) FIELDS OF DREAMS (478) TALS HILL (41-5571) FIELDS OF DREAMS (478) SUMMER BLOODGAMES 2025 Back by popular demand, we will be hosting a new slow Bloodgames mailed arena beginning in August. We also plan our usual Bloodgames arenas at the summer Face- to-Face. For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. The Bloodgames are coming! At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. Here are the particulars: Face-to-Face style Turn 1 is due Fri July 18 at 9pm at the hotel Bloodgames (DM 98): Turns process with the tournament Strategy changes allowed, bloodfeud challenges only Mail-in style Turn 1 is due Sat July 19 at 9pm at the hotel Bloodgames (DM 99): All turns process overnight, mail-in style. No strategy changes; all ten rounds process one after the other and results will be out Sun morning. Slow Bloodgames (DM 95): Turn 1 is due Weds August 13 Turns process every 28 days Strategy changes allowed, bloodfeud challenges only Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are DYOs (design your owns) with 84 points, 3-21, as usual.) To submit your rollup, just write/type them up and send them in. We'll mail or email your overviews and you can write up your strategies. Your warriors must be created and have strategies entered by the first due date. DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames arenas. TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day schedule. The other two bloodgames arenas will be processed at the summer Face-to- Face. (Note: there will also be bloodgames at the next winter FTF.) MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these three warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion and Victors will receive Bloodgames T-shirts. A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.T- shirts will only happen if someone gives us a nice design. One shirt per person. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!